Final Product Presentation

This is my final render of my scene using Unreal engine 4, I used lighting adjustments and fog to generate some really nice looking lighting. I am really impressed with the way it turned out and really enjoyed exploring new parts of UE4 and learning substance designer, these will help me with later projects and will allow me to improve those projects even further. This is the final render and has shown me that even if you don’t have that many assets you can still make a very powerful scene I think the main part that brought this project together would have been the texturing and lighting which gives it all the atmosphere that I wanted it to have and just in general makes the project one of my favourite out of all my past work so far.